Dlc, exactly/not what you ask for?

Do you remember the rise of dlc? I can't even remember when they first started with that but I do know when I first bought dlc, it was for the game Mass Effect and I did that because I love the characters and I didn't want it to end so with dlc I hoped that it would make things last a bit longer and in a way it did. But as you know not every piece of dlc is good, sometimes it's just bad or something that should've been in the game from the start. So the question is, do we really want dlc or is it something that should be in the game already?


Dlc adds something extra to the game?


Of course it does, but what does it add exactly? Well that is a bit more difficult to explain because not every piece of dlc is the same, because sometimes it just a bit of extra multiplayer stuff (maps, characters, weapons) and then there is dlc that adds new stories and adventures for you to play. So depending on which game the dlc can be interesting, but there's also a chance that it's not good and you feel like you just wasted money on buying something you don't like or something that you think should've been in the game already. This also explains why dlc sometimes gets a lot of hate, people aren't happy with the pay to play more idea. But others see this as an investment in their game, the more they like the game the more they're willing to pay extra to enjoy the game even more. The developers will help you with that, for a price most of the time though...


What is the function of dlc?


Ok it's easy to say that it's how developers drain more money out of gamers but let's try to be a bit more optimistic! Dlc can add more adventures to a game like Mass Effect or Dragon Age, you have new adventures with the characters you like and have more conversations and sometimes silly moments with them that are a lot of fun. The Citadel dlc in Mass Effect 3 is a good example of that, it's dlc that is made for the fans and allows you to spend time with your companions (from all three games, at least the ones that are still alive) and have fun together. Sometimes dlc adds a higher difficulty by adding extra missions that are more difficult to beat or a multiplayer mode if that wasn't part of the original game. Resident Evil 5 did an attempt with online multiplayer, giving you the chance to battle against other players. It wasn't a huge succes and I don't think people really asked for that. But that brings me to the next function, dlc can give players what they want.


Dlc can fix things?


If you bought a game and you feel like something is missing or if it's a sequel and you miss something in the sequel that is in the previous game then dlc can get it back for you. This of course depends if the developers are listening to the fans and if it's possible to put this in the game, but if it's possible and the developers are paying attention to what the fans want (the majority of the fans) then it's possible to see new things in games thanks to dlc. For example zombie mode in CoD Advanced Warfare, a lot of people wanted it and they got it. Sometimes there's also a patch attached to dlc, so you get new things and at the same time it fixes other things already in the game. The best thing is of course free dlc, but if the dlc is interesting and I really like a game then I don't mind spending some money for some dlc.

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