Divinity: Original Sin, a bit different but definitely not bad

With everyone so hyped about Divinity: Original Sin 2 I decided to check out Divinity: Original Sin. I didn't know exactly what to expect but I had heard some things and most of those things I heard are positive so I was confident enough to buy the game. Did I regret buying the game? Nope, but I must admit that this is a game that plays different then I'm used to and that's not really a bad thing but at certain times it does slow things done for me.

Not your typical rpg?

I'm not playing that many games in the rpg genre but the ones I have played aren't much like Divinity: Original Sin. Which is refreshing but sometimes also a bit confusing. For example the quest system in D: OS is very chaotic. Quests that are finished are still in your quest list and for most quests there is no marker on the screen where you need to go. Sometimes you need to listen carefully what the npc tells you and read the quest carefully to get an idea what you need to do next. Nobody is going to hold your hand with this, if you can't figure it out then you're either stuck or you have to look up a guide on YouTube. Also the turn based fighting is a bit weird in my opinion, but definitely not a bad thing! This gives you time to plan an attack and put your characters in position instead of just rushing in and go for the hack and slash. This can make a random encounter a twenty minute battle but considering the joy you can have in that battle it's not a bad thing in my opinion. What I also like is how certain skills affect the world around you. For example if you see an oil barrel you can destroy it with a ranged attack and then use a fire attack to set the oil on fire, this can change the playing field greatly and do a lot of damage to enemies but also your own characters! During an ambush with bomb carrying enemies I quickly spread fire between me and them and when they tried to move towards me they all blew up. You can also electrify water if that is an option, also very effective against certain enemies. If enemies are using fire against you then you could make it rain, this puts out the flames and can create a new path for you to travel forward.

Your partner isn't your friend?

You can create one character or two characters, you control one at a time and the other will follow you if they're linked. If you create two different characters you can really screw yourself over. For example one is a noble knight and the other is a sneaky rogue. They won't agree on a lot of things and this partner of yours will disagree on a lot of things. This leads to a mini game of rock, paper and scissors. This means that the person who wins decides the course of action. I've seen some people on YouTube with methods to increase your odds to win but it's still a bit tricky in certain situations. So even if you wanted to do things one way the other character might disagree and will challenge your decision. As funny as this might seem it can sometimes be frustrating when you want to help someone and your partner disagrees and screws you over with that. This means you can miss out on quests and so also on rewards. I can't say I'm a big fan of this system but sometimes the bickering between the two characters can be funny. You can also pick two other companions to join you, the characters you meet in the game can greatly help you and you can pick who you want to take with you. I guess it depends on the characters you created. For example if you made two mages you don't need another mage to join your party.

It's not a bad game?

Absolutely not! I enjoy playing the game but I take it slow, because games like D: OS are games you should enjoy and not rush through. The story and characters are definitely interesting and I like how a lot of characters have a voice and you don't have to deal with too much text on screen only conversations. The humour in this game is also pretty good. I love talking with animals, this is a skill you can learn from the start, which can lead to some helpful hints or hilarious conversations. Some fights can be tough, for example one of the first bosses that gave me some issues was Braccus Rex but I managed to beat him in my second attempt when I came back with a higher level, more skills and a different strategy. Saving the game a lot is definitely a must in this game because it can be relentless if you're not careful! One mistake can cost you the life of your party and it sucks if you haven't saved in quite some time. There is an autosave but that doesn't save enough for it to avoid frustrating moments of losing a lot of progress. The puzzles can be a bit difficult and sometimes even being curious, for example checking out a chest, can be fatal for one or all characters. So always make certain you save a lot and play it slow, no need to rush things! I'm enjoying the game and if I ever beat D: OS then I will definitely want to play D: OS 2.

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